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389 lines
21 KiB
389 lines
21 KiB
<?xml version="1.0"?>
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<doc>
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<assembly>
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<name>Microsoft.Practices.Prism.Interactivity</name>
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</assembly>
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<members>
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<member name="T:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1">
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<summary>
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Base behavior to handle connecting a <see cref="T:System.Windows.Controls.Control"/> to a Command.
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</summary>
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<typeparam name="T">The target object must derive from Control</typeparam>
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<remarks>
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CommandBehaviorBase can be used to provide new behaviors for commands.
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</remarks>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1.#ctor(`0)">
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<summary>
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Constructor specifying the target object.
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</summary>
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<param name="targetObject">The target object the behavior is attached to.</param>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1.UpdateEnabledState">
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<summary>
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Updates the target object's IsEnabled property based on the commands ability to execute.
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</summary>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1.ExecuteCommand(System.Object)">
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<summary>
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Executes the command, if it's set, providing the <see cref="P:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1.CommandParameter"/>
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1.Command">
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<summary>
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Corresponding command to be execute and monitored for <see cref="E:System.Windows.Input.ICommand.CanExecuteChanged"/>
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1.CommandParameter">
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<summary>
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The parameter to supply the command during execution
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1.TargetObject">
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<summary>
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Object to which this behavior is attached.
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</summary>
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</member>
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<member name="T:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultConfirmationWindow">
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<summary>
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Interaction logic for ConfirmationChildWindow.xaml
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</summary>
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<summary>
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DefaultConfirmationWindow
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</summary>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultConfirmationWindow.#ctor">
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<summary>
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Creates a new instance of ConfirmationChildWindow.
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</summary>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultConfirmationWindow.InitializeComponent">
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<summary>
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InitializeComponent
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultConfirmationWindow.Confirmation">
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<summary>
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Sets or gets the <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IConfirmation"/> shown by this window./>
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</summary>
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</member>
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<member name="T:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultNotificationWindow">
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<summary>
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Interaction logic for NotificationChildWindow.xaml
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</summary>
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<summary>
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DefaultNotificationWindow
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</summary>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultNotificationWindow.#ctor">
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<summary>
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Creates a new instance of <see cref="T:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultNotificationWindow"/>
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</summary>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultNotificationWindow.InitializeComponent">
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<summary>
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InitializeComponent
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultNotificationWindow.Notification">
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<summary>
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Sets or gets the <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification"/> shown by this window./>
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</summary>
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</member>
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<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.Confirmation">
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<summary>
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Basic implementation of <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IConfirmation"/>.
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</summary>
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</member>
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<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.Notification">
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<summary>
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Basic implementation of <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification"/>.
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</summary>
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</member>
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<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification">
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<summary>
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Represents an interaction request used for notifications.
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification.Title">
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<summary>
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Gets or sets the title to use for the notification.
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification.Content">
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<summary>
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Gets or sets the content of the notification.
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.Notification.Title">
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<summary>
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Gets or sets the title to use for the notification.
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.Notification.Content">
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<summary>
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Gets or sets the content of the notification.
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</summary>
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</member>
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<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IConfirmation">
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<summary>
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Represents an interaction request used for confirmations.
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IConfirmation.Confirmed">
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<summary>
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Gets or sets a value indicating that the confirmation is confirmed.
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.Confirmation.Confirmed">
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<summary>
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Gets or sets a value indicating that the confirmation is confirmed.
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</summary>
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</member>
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<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequest">
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<summary>
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Represents a request from user interaction.
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</summary>
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<remarks>
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View models can expose interaction request objects through properties and raise them when user interaction
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is required so views associated with the view models can materialize the user interaction using an appropriate
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mechanism.
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</remarks>
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</member>
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<member name="E:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequest.Raised">
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<summary>
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Fired when the interaction is needed.
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</summary>
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</member>
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<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequestAware">
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<summary>
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Interface used by the <see cref="T:Microsoft.Practices.Prism.Interactivity.PopupWindowAction"/>.
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If the DataContext object of a view that is shown with this action implements this interface
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it will be populated with the <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification"/> data of the interaction request
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as well as an <see cref="T:System.Action"/> to finish the request upon invocation.
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequestAware.Notification">
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<summary>
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The <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification"/> passed when the interaction request was raised.
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequestAware.FinishInteraction">
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<summary>
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An <see cref="T:System.Action"/> that can be invoked to finish the interaction.
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</summary>
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</member>
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<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequest`1">
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<summary>
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Implementation of the <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequest"/> interface.
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</summary>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequest`1.Raise(`0)">
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<summary>
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Fires the Raised event.
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</summary>
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<param name="context">The context for the interaction request.</param>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequest`1.Raise(`0,System.Action{`0})">
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<summary>
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Fires the Raised event.
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</summary>
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<param name="context">The context for the interaction request.</param>
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<param name="callback">The callback to execute when the interaction is completed.</param>
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</member>
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<member name="E:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequest`1.Raised">
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<summary>
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Fired when interaction is needed.
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</summary>
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</member>
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<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestedEventArgs">
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<summary>
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Event args for the <see cref="E:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequest.Raised"/> event.
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</summary>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestedEventArgs.#ctor(Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification,System.Action)">
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<summary>
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Constructs a new instance of <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestedEventArgs"/>
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</summary>
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<param name="context"></param>
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<param name="callback"></param>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestedEventArgs.Context">
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<summary>
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Gets the context for a requested interaction.
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestedEventArgs.Callback">
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<summary>
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Gets the callback to execute when an interaction is completed.
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</summary>
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</member>
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<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestTrigger">
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<summary>
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Custom event trigger for using with <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequest"/> objects.
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</summary>
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<remarks>
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The standard <see cref="T:System.Windows.Interactivity.EventTrigger"/> class can be used instead, as long as the 'Raised' event
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name is specified.
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</remarks>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestTrigger.GetEventName">
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<summary>
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Specifies the name of the Event this EventTriggerBase is listening for.
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</summary>
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<returns>This implementation always returns the Raised event name for ease of connection with <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequest"/>.</returns>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestTrigger.OnAttached">
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<summary>
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Called after the trigger is attached to an AssociatedObject.
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</summary>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestTrigger.OnDetaching">
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<summary>
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Called when the trigger is being dettached from its AssociatedObject, but before it has actually occurred.
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</summary>
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</member>
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<member name="T:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction">
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<summary>
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Trigger action that executes a command when invoked.
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It also maintains the Enabled state of the target control based on the CanExecute method of the command.
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</summary>
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</member>
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<member name="F:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.CommandProperty">
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<summary>
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Dependency property identifying the command to execute when invoked.
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</summary>
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</member>
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<member name="F:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.CommandParameterProperty">
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<summary>
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Dependency property identifying the command parameter to supply on command execution.
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</summary>
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</member>
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<member name="F:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.TriggerParameterPathProperty">
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<summary>
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Dependency property identifying the TriggerParameterPath to be parsed to identify the child property of the trigger parameter to be used as the command parameter.
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</summary>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.InvokeAction(System.Object)">
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<summary>
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Public wrapper of the Invoke method.
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</summary>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.Invoke(System.Object)">
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<summary>
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Executes the command
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</summary>
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<param name="parameter">This parameter is passed to the command; the CommandParameter specified in the CommandParameterProperty is used for command invocation if not null.</param>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.OnDetaching">
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<summary>
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Sets the Command and CommandParameter properties to null.
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</summary>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.OnAttached">
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<summary>
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This method is called after the behavior is attached.
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It updates the command behavior's Command and CommandParameter properties if necessary.
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.Command">
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<summary>
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Gets or sets the command to execute when invoked.
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.CommandParameter">
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<summary>
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Gets or sets the command parameter to supply on command execution.
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.TriggerParameterPath">
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<summary>
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Gets or sets the TriggerParameterPath value.
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</summary>
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</member>
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<member name="T:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.ExecutableCommandBehavior">
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<summary>
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A CommandBehavior that exposes a public ExecuteCommand method. It provides the functionality to invoke commands and update Enabled state of the target control.
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It is not possible to make the <see cref="T:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction"/> inherit from <see cref="T:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1"/>, since the <see cref="T:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction"/>
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must already inherit from <see cref="T:System.Windows.Interactivity.TriggerAction`1"/>, so we chose to follow the aggregation approach.
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</summary>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.ExecutableCommandBehavior.#ctor(System.Windows.UIElement)">
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<summary>
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Constructor specifying the target object.
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</summary>
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<param name="target">The target object the behavior is attached to.</param>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.ExecutableCommandBehavior.ExecuteCommand(System.Object)">
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<summary>
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Executes the command, if it's set.
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</summary>
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</member>
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<member name="T:Microsoft.Practices.Prism.Interactivity.PopupWindowAction">
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<summary>
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Shows a popup window in response to an <see cref="N:Microsoft.Practices.Prism.Interactivity.InteractionRequest"/> being raised.
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</summary>
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</member>
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<member name="F:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.WindowContentProperty">
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<summary>
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The content of the child window to display as part of the popup.
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</summary>
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</member>
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<member name="F:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.IsModalProperty">
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<summary>
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Determines if the content should be shown in a modal window or not.
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</summary>
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</member>
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<member name="F:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.CenterOverAssociatedObjectProperty">
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<summary>
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Determines if the content should be initially shown centered over the view that raised the interaction request or not.
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</summary>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.Invoke(System.Object)">
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<summary>
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Displays the child window and collects results for <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequest"/>.
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</summary>
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<param name="parameter">The parameter to the action. If the action does not require a parameter, the parameter may be set to a null reference.</param>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.GetWindow(Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification)">
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<summary>
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Returns the window to display as part of the trigger action.
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</summary>
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<param name="notification">The notification to be set as a DataContext in the window.</param>
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<returns></returns>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.PrepareContentForWindow(Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification,System.Windows.Window)">
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<summary>
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Checks if the WindowContent or its DataContext implements <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequestAware"/>.
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If so, it sets the corresponding value.
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Also, if WindowContent does not have a RegionManager attached, it creates a new scoped RegionManager for it.
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</summary>
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<param name="notification">The notification to be set as a DataContext in the HostWindow.</param>
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<param name="wrapperWindow">The HostWindow</param>
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</member>
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<member name="M:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.CreateDefaultWindow(Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification)">
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<summary>
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When no WindowContent is sent this method is used to create a default basic window to show
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the corresponding <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification"/> or <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IConfirmation"/>.
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</summary>
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<param name="notification">The INotification or IConfirmation parameter to show.</param>
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<returns></returns>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.WindowContent">
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<summary>
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Gets or sets the content of the window.
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.IsModal">
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<summary>
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Gets or sets if the window will be modal or not.
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</summary>
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</member>
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<member name="P:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.CenterOverAssociatedObject">
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<summary>
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Gets or sets if the window will be initially shown centered over the view that raised the interaction request or not.
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</summary>
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</member>
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</members>
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</doc>
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