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4C/Output/Microsoft.Practices.Prism.I...

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<?xml version="1.0"?>
<doc>
<assembly>
<name>Microsoft.Practices.Prism.Interactivity</name>
</assembly>
<members>
<member name="T:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1">
<summary>
Base behavior to handle connecting a <see cref="T:System.Windows.Controls.Control"/> to a Command.
</summary>
<typeparam name="T">The target object must derive from Control</typeparam>
<remarks>
CommandBehaviorBase can be used to provide new behaviors for commands.
</remarks>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1.#ctor(`0)">
<summary>
Constructor specifying the target object.
</summary>
<param name="targetObject">The target object the behavior is attached to.</param>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1.UpdateEnabledState">
<summary>
Updates the target object's IsEnabled property based on the commands ability to execute.
</summary>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1.ExecuteCommand(System.Object)">
<summary>
Executes the command, if it's set, providing the <see cref="P:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1.CommandParameter"/>
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1.Command">
<summary>
Corresponding command to be execute and monitored for <see cref="E:System.Windows.Input.ICommand.CanExecuteChanged"/>
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1.CommandParameter">
<summary>
The parameter to supply the command during execution
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1.TargetObject">
<summary>
Object to which this behavior is attached.
</summary>
</member>
<member name="T:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultConfirmationWindow">
<summary>
Interaction logic for ConfirmationChildWindow.xaml
</summary>
<summary>
DefaultConfirmationWindow
</summary>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultConfirmationWindow.#ctor">
<summary>
Creates a new instance of ConfirmationChildWindow.
</summary>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultConfirmationWindow.InitializeComponent">
<summary>
InitializeComponent
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultConfirmationWindow.Confirmation">
<summary>
Sets or gets the <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IConfirmation"/> shown by this window./&gt;
</summary>
</member>
<member name="T:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultNotificationWindow">
<summary>
Interaction logic for NotificationChildWindow.xaml
</summary>
<summary>
DefaultNotificationWindow
</summary>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultNotificationWindow.#ctor">
<summary>
Creates a new instance of <see cref="T:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultNotificationWindow"/>
</summary>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultNotificationWindow.InitializeComponent">
<summary>
InitializeComponent
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.DefaultPopupWindows.DefaultNotificationWindow.Notification">
<summary>
Sets or gets the <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification"/> shown by this window./&gt;
</summary>
</member>
<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.Confirmation">
<summary>
Basic implementation of <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IConfirmation"/>.
</summary>
</member>
<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.Notification">
<summary>
Basic implementation of <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification"/>.
</summary>
</member>
<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification">
<summary>
Represents an interaction request used for notifications.
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification.Title">
<summary>
Gets or sets the title to use for the notification.
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification.Content">
<summary>
Gets or sets the content of the notification.
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.Notification.Title">
<summary>
Gets or sets the title to use for the notification.
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.Notification.Content">
<summary>
Gets or sets the content of the notification.
</summary>
</member>
<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IConfirmation">
<summary>
Represents an interaction request used for confirmations.
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IConfirmation.Confirmed">
<summary>
Gets or sets a value indicating that the confirmation is confirmed.
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.Confirmation.Confirmed">
<summary>
Gets or sets a value indicating that the confirmation is confirmed.
</summary>
</member>
<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequest">
<summary>
Represents a request from user interaction.
</summary>
<remarks>
View models can expose interaction request objects through properties and raise them when user interaction
is required so views associated with the view models can materialize the user interaction using an appropriate
mechanism.
</remarks>
</member>
<member name="E:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequest.Raised">
<summary>
Fired when the interaction is needed.
</summary>
</member>
<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequestAware">
<summary>
Interface used by the <see cref="T:Microsoft.Practices.Prism.Interactivity.PopupWindowAction"/>.
If the DataContext object of a view that is shown with this action implements this interface
it will be populated with the <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification"/> data of the interaction request
as well as an <see cref="T:System.Action"/> to finish the request upon invocation.
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequestAware.Notification">
<summary>
The <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification"/> passed when the interaction request was raised.
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequestAware.FinishInteraction">
<summary>
An <see cref="T:System.Action"/> that can be invoked to finish the interaction.
</summary>
</member>
<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequest`1">
<summary>
Implementation of the <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequest"/> interface.
</summary>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequest`1.Raise(`0)">
<summary>
Fires the Raised event.
</summary>
<param name="context">The context for the interaction request.</param>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequest`1.Raise(`0,System.Action{`0})">
<summary>
Fires the Raised event.
</summary>
<param name="context">The context for the interaction request.</param>
<param name="callback">The callback to execute when the interaction is completed.</param>
</member>
<member name="E:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequest`1.Raised">
<summary>
Fired when interaction is needed.
</summary>
</member>
<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestedEventArgs">
<summary>
Event args for the <see cref="E:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequest.Raised"/> event.
</summary>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestedEventArgs.#ctor(Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification,System.Action)">
<summary>
Constructs a new instance of <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestedEventArgs"/>
</summary>
<param name="context"></param>
<param name="callback"></param>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestedEventArgs.Context">
<summary>
Gets the context for a requested interaction.
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestedEventArgs.Callback">
<summary>
Gets the callback to execute when an interaction is completed.
</summary>
</member>
<member name="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestTrigger">
<summary>
Custom event trigger for using with <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequest"/> objects.
</summary>
<remarks>
The standard <see cref="T:System.Windows.Interactivity.EventTrigger"/> class can be used instead, as long as the 'Raised' event
name is specified.
</remarks>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestTrigger.GetEventName">
<summary>
Specifies the name of the Event this EventTriggerBase is listening for.
</summary>
<returns>This implementation always returns the Raised event name for ease of connection with <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequest"/>.</returns>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestTrigger.OnAttached">
<summary>
Called after the trigger is attached to an AssociatedObject.
</summary>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.InteractionRequest.InteractionRequestTrigger.OnDetaching">
<summary>
Called when the trigger is being dettached from its AssociatedObject, but before it has actually occurred.
</summary>
</member>
<member name="T:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction">
<summary>
Trigger action that executes a command when invoked.
It also maintains the Enabled state of the target control based on the CanExecute method of the command.
</summary>
</member>
<member name="F:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.CommandProperty">
<summary>
Dependency property identifying the command to execute when invoked.
</summary>
</member>
<member name="F:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.CommandParameterProperty">
<summary>
Dependency property identifying the command parameter to supply on command execution.
</summary>
</member>
<member name="F:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.TriggerParameterPathProperty">
<summary>
Dependency property identifying the TriggerParameterPath to be parsed to identify the child property of the trigger parameter to be used as the command parameter.
</summary>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.InvokeAction(System.Object)">
<summary>
Public wrapper of the Invoke method.
</summary>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.Invoke(System.Object)">
<summary>
Executes the command
</summary>
<param name="parameter">This parameter is passed to the command; the CommandParameter specified in the CommandParameterProperty is used for command invocation if not null.</param>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.OnDetaching">
<summary>
Sets the Command and CommandParameter properties to null.
</summary>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.OnAttached">
<summary>
This method is called after the behavior is attached.
It updates the command behavior's Command and CommandParameter properties if necessary.
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.Command">
<summary>
Gets or sets the command to execute when invoked.
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.CommandParameter">
<summary>
Gets or sets the command parameter to supply on command execution.
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.TriggerParameterPath">
<summary>
Gets or sets the TriggerParameterPath value.
</summary>
</member>
<member name="T:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.ExecutableCommandBehavior">
<summary>
A CommandBehavior that exposes a public ExecuteCommand method. It provides the functionality to invoke commands and update Enabled state of the target control.
It is not possible to make the <see cref="T:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction"/> inherit from <see cref="T:Microsoft.Practices.Prism.Interactivity.CommandBehaviorBase`1"/>, since the <see cref="T:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction"/>
must already inherit from <see cref="T:System.Windows.Interactivity.TriggerAction`1"/>, so we chose to follow the aggregation approach.
</summary>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.ExecutableCommandBehavior.#ctor(System.Windows.UIElement)">
<summary>
Constructor specifying the target object.
</summary>
<param name="target">The target object the behavior is attached to.</param>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.InvokeCommandAction.ExecutableCommandBehavior.ExecuteCommand(System.Object)">
<summary>
Executes the command, if it's set.
</summary>
</member>
<member name="T:Microsoft.Practices.Prism.Interactivity.PopupWindowAction">
<summary>
Shows a popup window in response to an <see cref="N:Microsoft.Practices.Prism.Interactivity.InteractionRequest"/> being raised.
</summary>
</member>
<member name="F:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.WindowContentProperty">
<summary>
The content of the child window to display as part of the popup.
</summary>
</member>
<member name="F:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.IsModalProperty">
<summary>
Determines if the content should be shown in a modal window or not.
</summary>
</member>
<member name="F:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.CenterOverAssociatedObjectProperty">
<summary>
Determines if the content should be initially shown centered over the view that raised the interaction request or not.
</summary>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.Invoke(System.Object)">
<summary>
Displays the child window and collects results for <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequest"/>.
</summary>
<param name="parameter">The parameter to the action. If the action does not require a parameter, the parameter may be set to a null reference.</param>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.GetWindow(Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification)">
<summary>
Returns the window to display as part of the trigger action.
</summary>
<param name="notification">The notification to be set as a DataContext in the window.</param>
<returns></returns>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.PrepareContentForWindow(Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification,System.Windows.Window)">
<summary>
Checks if the WindowContent or its DataContext implements <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IInteractionRequestAware"/>.
If so, it sets the corresponding value.
Also, if WindowContent does not have a RegionManager attached, it creates a new scoped RegionManager for it.
</summary>
<param name="notification">The notification to be set as a DataContext in the HostWindow.</param>
<param name="wrapperWindow">The HostWindow</param>
</member>
<member name="M:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.CreateDefaultWindow(Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification)">
<summary>
When no WindowContent is sent this method is used to create a default basic window to show
the corresponding <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.INotification"/> or <see cref="T:Microsoft.Practices.Prism.Interactivity.InteractionRequest.IConfirmation"/>.
</summary>
<param name="notification">The INotification or IConfirmation parameter to show.</param>
<returns></returns>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.WindowContent">
<summary>
Gets or sets the content of the window.
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.IsModal">
<summary>
Gets or sets if the window will be modal or not.
</summary>
</member>
<member name="P:Microsoft.Practices.Prism.Interactivity.PopupWindowAction.CenterOverAssociatedObject">
<summary>
Gets or sets if the window will be initially shown centered over the view that raised the interaction request or not.
</summary>
</member>
</members>
</doc>