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using DotNetty.Buffers;
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using DotNetty.Codecs;
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using DotNetty.Codecs.Protobuf;
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using DotNetty.Common.Concurrency;
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using DotNetty.Handlers.Timeout;
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using DotNetty.Transport.Bootstrapping;
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using DotNetty.Transport.Channels;
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using DotNetty.Transport.Channels.Sockets;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading;
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using System.Threading.Channels;
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using System.Threading.Tasks;
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namespace Module.Socket.Tool
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{
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public class TcpClientChargerTool
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{
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#region 定义锁
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private object lockObj = new object(); //线程同步锁
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#endregion 定义锁
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#region 字段属性
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private string _client_ip;
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/// <summary>
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/// 客户端IP地址
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/// </summary>
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public string F_ClientIP
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{
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get { return _client_ip; }
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set
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{
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lock (lockObj)
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{
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_client_ip = value;
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}
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}
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}
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private int _client_port;
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/// <summary>
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/// 客户端端口号
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/// </summary>
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public int F_ClientPort
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{
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get { return _client_port; }
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set
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{
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lock (lockObj)
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{
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_client_port = value;
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}
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}
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}
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public event EventHandler<ViewLogEventArgs> ConnectedStatusChanged;
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public event EventHandler<TcpDataSendEventArgs> DataSended;
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public event EventHandler<ViewLogEventArgs> ConnectLogEvent;
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#endregion
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private AutoResetEvent ChannelInitilizedEvent = new AutoResetEvent(false);
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private Bootstrap SocketBootstrap = new Bootstrap();
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private MultithreadEventLoopGroup WorkGroup = new MultithreadEventLoopGroup();
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public volatile bool Connected = false;
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public volatile IChannel NettyChannel;
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public Channel<byte[]> messageQueue;
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#region 类结构体
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public TcpClientChargerTool()
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{
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UnboundedChannelOptions options = new UnboundedChannelOptions();
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options.SingleReader = true;
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messageQueue = Channel.CreateUnbounded<byte[]>(options);
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}
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public TcpClientChargerTool(string ipAddr, int port)
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{
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UnboundedChannelOptions options = new UnboundedChannelOptions();
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options.SingleReader = true;
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messageQueue = Channel.CreateUnbounded<byte[]>(options);
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_client_ip = ipAddr;
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_client_port = port;
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}
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#endregion 类结构体
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private void InitBootstrap()
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{
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IByteBuffer delimiter = Unpooled.CopiedBuffer(new byte[] { 0x68 ,0xEE});
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SocketBootstrap = new Bootstrap();
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SocketBootstrap.Group(WorkGroup)
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.Channel<TcpSocketChannel>()
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.Option(ChannelOption.TcpNodelay, true)
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.Option(ChannelOption.SoKeepalive, true)
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.Handler(new ActionChannelInitializer<ISocketChannel>(channel =>
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{
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IChannelPipeline pipeline = channel.Pipeline;
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// 在管道中添加 DelimiterBasedFrameDecoder,指定分隔符
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//pipeline.AddLast(new DelimiterBasedFrameDecoder(2048, delimiter));
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//pipeline.AddLast(new CustomFrameDecoder1());
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//pipeline.AddLast(new CustomFrameDecoder2(new IByteBuffer[]{ delimiter }, false,false ));//效果不好
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//pipeline.AddLast(new CustomFrameDecoder3());
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pipeline.AddLast(new CustomFrameDecoder4(new IByteBuffer[] { delimiter }, false, false));//效果不好
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pipeline.AddLast("idleStateHandler", new IdleStateHandler(30, 0, 0)); // 触发读取超时
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pipeline.AddLast(new ReconnectHandler(this));
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pipeline.AddLast(new ClientHandler(this));
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}));
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}
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public async Task Connect()
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{
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await DoConnect();
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}
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public void Disconnect()
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{
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WorkGroup.ShutdownGracefullyAsync(TimeSpan.FromMilliseconds(100), TimeSpan.FromSeconds(1));
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}
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public async Task Write(byte[] message)
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{
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try
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{
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await NettyChannel.WriteAndFlushAsync(Unpooled.WrappedBuffer(message));
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}
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catch (Exception e)
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{
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Console.WriteLine($"{_client_ip} Error writing message: {e.Message}");
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}
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}
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private async Task DoConnect()
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{
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Connected = false;
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SetConnectStatusEvent("连接初始化");
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do
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{
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try
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{
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InitBootstrap();
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var clientChannel =
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await SocketBootstrap.ConnectAsync(new IPEndPoint(IPAddress.Parse(_client_ip), _client_port));
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NettyChannel = clientChannel;
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if (clientChannel.Open)
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{
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Connected = true;
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SetConnectStatusEvent("连接成功");
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}
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else
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{
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Connected = false;
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SetConnectStatusEvent("连接失败");
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await Task.Delay(5 * 1000);
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}
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//ChannelInitilizedEvent.Set();
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await Task.Delay(200);
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}
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catch (Exception ce)
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{
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SetConnectStatusEvent(ce.StackTrace);
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ConnectLogEventHandle( ce.StackTrace);
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Debug.Print("连接失败:" + ce.StackTrace);
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Debug.Print("connect fail ,reconnect after 5 seconds..." + _client_ip);
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await Task.Delay(5 * 1000);
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}
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} while (!Connected);
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}
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/// <summary>
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/// 设置连接状态字符串
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/// </summary>
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/// <param name="status">连接状态字符串。比如:“连接成功”</param>
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private void SetConnectStatusEvent(string status)
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{
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string strClient = "";
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if (NettyChannel != null && NettyChannel.RemoteAddress != null)
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{
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strClient = NettyChannel.RemoteAddress.ToString();
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}
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string strTime = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") + " ";
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string strConnectLog = strTime + "客户端" + strClient + "与服务端" + _client_ip.ToString() + ":" +
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_client_port.ToString() + " " + status + "!";
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EventHandler<ViewLogEventArgs> ConnectedHandler;
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ConnectedHandler = ConnectedStatusChanged;
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if (ConnectedHandler != null)
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{
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ConnectedHandler.Invoke(this,
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new ViewLogEventArgs() { ConnectedStatus = Connected, IsContent = strConnectLog });
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}
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}
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internal void ConnectLogEventHandle(string message)
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{
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if (ConnectLogEvent != null)
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{
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ConnectLogEvent.Invoke(this, new ViewLogEventArgs() { IsContent = message });
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}
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}
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}
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public class CustomFrameDecoder : ByteToMessageDecoder
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{
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protected override void Decode(IChannelHandlerContext context, IByteBuffer input, List<object> output)
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{
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// 寻找消息头的位置
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int headerIndex = IndexOf(input, 0x68);
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if (headerIndex == -1)
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{
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// 没有找到消息头 等待消息头
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return;
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}
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// 跳过 消息头之前的数据
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if (headerIndex > 0)
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{
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input.SkipBytes(headerIndex);
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}
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//if (input.GetByte(0) != 0x68)
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//{
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// input.SkipBytes(1);
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// return;
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//}
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//if (input.GetByte(1) != 0xEE)
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//{
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// input.SkipBytes(1);
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// return;
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//}
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// 如果长度不足 继续等待
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if (input.ReadableBytes < 3)
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{
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// 数据不足,等待更多数据
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return;
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}
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int length = (input.GetUnsignedShortLE(headerIndex + 2)) + 4;
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// 检查剩余可读字节数是否足够构成完整的帧
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if (input.ReadableBytes < length)
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{
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// 数据不足,等待更多数据
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return;
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}
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byte[] bytes = new byte[length];
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input.ReadBytes(bytes);
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// 添加到输出列表
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output.Add(bytes);
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}
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private readonly PacketParser packetParser = new PacketParser();
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//protected override void Decode(IChannelHandlerContext context, IByteBuffer input, List<object> output) {
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// var outputBufferList = new List<byte[]>();
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// var resultByte = new byte[input.ReadableBytes];
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// input.ReadBytes(resultByte);
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// packetParser.TryParsing(ref resultByte, ref outputBufferList);
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// output.AddRange(outputBufferList);
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// input.Clear();
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//}
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private int IndexOf(IByteBuffer buffer, byte value)
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{
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int readerIndex = buffer.ReaderIndex;
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int writerIndex = buffer.WriterIndex;
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for (int i = readerIndex; i < writerIndex; i++)
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{
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if (buffer.GetByte(i) == value)
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{
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return i - readerIndex;
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}
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}
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return -1;
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}
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public class PacketParser
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{
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private readonly List<byte[]> _bufferList = new List<byte[]>();
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public void TryParsing(ref byte[] inBytes, ref List<byte[]> outBytes)
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{
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try
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{
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_bufferList.Add(inBytes);
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var tempBuffer = new byte[_bufferList.Sum(item => item.Length)];
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var size = 0;
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foreach (var item in _bufferList)
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{
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item.CopyTo(tempBuffer, size);
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size += item.Length;
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}
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if (tempBuffer.Length < 4) return;
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var packetLen = BitConverter.ToUInt16(tempBuffer, 2);
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if (tempBuffer.Length < (4 + packetLen))
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{
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return;
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}
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if (tempBuffer.Length == (4 + packetLen))
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{
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_bufferList.Clear();
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outBytes.Add(tempBuffer);
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}
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if (tempBuffer.Length > (4 + packetLen))
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{
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var left = new byte[4 + packetLen];
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Array.Copy(tempBuffer, 0, left, 0, left.Length);
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var right = new byte[tempBuffer.Length - left.Length];
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Array.Copy(tempBuffer, left.Length, right, 0, right.Length);
|
|
|
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|
_bufferList.Clear();
|
|
|
|
|
outBytes.Add(left);
|
|
|
|
|
TryParsing(ref right, ref outBytes);
|
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|
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|
}
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}
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|
|
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|
catch (Exception ex)
|
|
|
|
|
{
|
|
|
|
|
Debug.Print(ex.ToString());
|
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|
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|
}
|
|
|
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}
|
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|
}
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}
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|
public class ClientHandler : SimpleChannelInboundHandler<byte[]>
|
|
|
|
|
{
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|
|
|
|
private readonly TcpClientChargerTool tcpClientChargerTool;
|
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|
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|
|
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|
public ClientHandler(TcpClientChargerTool tcpClientChargerTool)
|
|
|
|
|
{
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|
|
|
this.tcpClientChargerTool = tcpClientChargerTool;
|
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|
|
|
}
|
|
|
|
|
public static string BytesToHexStr(byte[] data)
|
|
|
|
|
{
|
|
|
|
|
StringBuilder sb = new StringBuilder(data.Length * 3);
|
|
|
|
|
foreach (byte b in data)
|
|
|
|
|
sb.Append(Convert.ToString(b, 16).PadLeft(2, '0') + " ");
|
|
|
|
|
return sb.ToString().ToUpper();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//protected override void ChannelRead0(IChannelHandlerContext context, IByteBuffer message)
|
|
|
|
|
//{
|
|
|
|
|
// byte[] bytes = new byte[message.ReadableBytes ];
|
|
|
|
|
// message.ReadBytes(bytes);
|
|
|
|
|
|
|
|
|
|
// Log.WriteLog($"RECV:{BytesToHexStr(bytes)}", "ChargerC001" );
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// tcpClientChargerTool.messageQueue.Writer.WriteAsync(bytes.Skip(1).ToArray()).AsTask().Wait();
|
|
|
|
|
|
|
|
|
|
// //byte[] bytes = new byte[message.ReadableBytes];
|
|
|
|
|
// //message.ReadBytes(bytes);
|
|
|
|
|
// //tcpClientChargerTool.messageQueue.Enqueue(bytes);
|
|
|
|
|
//}
|
|
|
|
|
|
|
|
|
|
protected override void ChannelRead0(IChannelHandlerContext context, byte[] message)
|
|
|
|
|
{
|
|
|
|
|
//Log.WriteLog($"RECV:{BytesToHexStr(message)}", "ChargerC001");
|
|
|
|
|
// byte[] bytes = new byte[message.ReadableBytes + 1];
|
|
|
|
|
//bytes[0] = 0x68;
|
|
|
|
|
//message.ReadBytes(bytes, 1, message.ReadableBytes);
|
|
|
|
|
message = message.Skip(1).ToArray();
|
|
|
|
|
tcpClientChargerTool.messageQueue.Writer.WriteAsync(message).AsTask().Wait();
|
|
|
|
|
|
|
|
|
|
//byte[] bytes = new byte[message.ReadableBytes];
|
|
|
|
|
//message.ReadBytes(bytes);
|
|
|
|
|
//tcpClientChargerTool.messageQueue.Enqueue(bytes);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
class ReconnectHandler : ChannelHandlerAdapter
|
|
|
|
|
{
|
|
|
|
|
private readonly TcpClientChargerTool tcpClientChargerTool;
|
|
|
|
|
|
|
|
|
|
public ReconnectHandler(TcpClientChargerTool tcpClientChargerTool)
|
|
|
|
|
{
|
|
|
|
|
this.tcpClientChargerTool = tcpClientChargerTool;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public override void UserEventTriggered(IChannelHandlerContext context, object evt)
|
|
|
|
|
{
|
|
|
|
|
if (evt is IdleStateEvent)
|
|
|
|
|
{
|
|
|
|
|
// 处理超时事件
|
|
|
|
|
tcpClientChargerTool.ConnectLogEventHandle("开始处理读写超时事件");
|
|
|
|
|
if (tcpClientChargerTool.NettyChannel.Open)
|
|
|
|
|
{
|
|
|
|
|
// 如果存在有效连接,关闭之前的连接
|
|
|
|
|
tcpClientChargerTool.NettyChannel.CloseAsync().Wait();
|
|
|
|
|
tcpClientChargerTool.NettyChannel.CloseCompletion.Wait(); // 等待关闭完成
|
|
|
|
|
tcpClientChargerTool.ConnectLogEventHandle("关闭之前的连接");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public override async void ChannelInactive(IChannelHandlerContext context)
|
|
|
|
|
{
|
|
|
|
|
tcpClientChargerTool.ConnectLogEventHandle("Connection lost. Attempting to reconnect...");
|
|
|
|
|
await ReconnectAsync(context);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
private async Task ReconnectAsync(IChannelHandlerContext context)
|
|
|
|
|
{
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
tcpClientChargerTool.ConnectLogEventHandle("开始重连");
|
|
|
|
|
await tcpClientChargerTool.Connect(); // 这里需要异步连接方法
|
|
|
|
|
tcpClientChargerTool.ConnectLogEventHandle("Reconnected to server.");
|
|
|
|
|
}
|
|
|
|
|
catch (Exception ex)
|
|
|
|
|
{
|
|
|
|
|
tcpClientChargerTool.ConnectLogEventHandle($"Reconnection failed: {ex.Message}");
|
|
|
|
|
System.Diagnostics.Debug.WriteLine($"Reconnection failed: {ex.Message}");
|
|
|
|
|
context.Channel.EventLoop.Schedule(() => ReconnectAsync(context), TimeSpan.FromSeconds(5));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|