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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace WebStarter.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Controllers_SwapMonitorController_zh {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Controllers_SwapMonitorController_zh() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WebStarter.Resources.Controllers.SwapMonitorController.zh", typeof(Controllers_SwapMonitorController_zh).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to 云平台车辆认证.
/// </summary>
internal static string CloudPlatformAuth {
get {
return ResourceManager.GetString("CloudPlatformAuth", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 空闲.
/// </summary>
internal static string Idle {
get {
return ResourceManager.GetString("Idle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 安装完成.
/// </summary>
internal static string InstallationCompleted {
get {
return ResourceManager.GetString("InstallationCompleted", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 安装新电池完成.
/// </summary>
internal static string NewBatteryInstalled {
get {
return ResourceManager.GetString("NewBatteryInstalled", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 搬运新电池完成.
/// </summary>
internal static string NewBatteryMoved {
get {
return ResourceManager.GetString("NewBatteryMoved", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 拆旧电池完成.
/// </summary>
internal static string OldBatteryRemoved {
get {
return ResourceManager.GetString("OldBatteryRemoved", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 入库旧电池完成.
/// </summary>
internal static string OldBatteryStored {
get {
return ResourceManager.GetString("OldBatteryStored", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to rfid扫描完成.
/// </summary>
internal static string RFIDScanCompleted {
get {
return ResourceManager.GetString("RFIDScanCompleted", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 开始换电.
/// </summary>
internal static string StartSwapping {
get {
return ResourceManager.GetString("StartSwapping", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 换电完成(车辆驶离).
/// </summary>
internal static string SwappingCompleted {
get {
return ResourceManager.GetString("SwappingCompleted", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 换电失败(车辆驶离).
/// </summary>
internal static string SwappingFailed {
get {
return ResourceManager.GetString("SwappingFailed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 车辆到站(入口雷达检测到车辆驶入).
/// </summary>
internal static string VehicleArrived {
get {
return ResourceManager.GetString("VehicleArrived", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 车辆到位.
/// </summary>
internal static string VehicleInPosition {
get {
return ResourceManager.GetString("VehicleInPosition", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 车辆上锁.
/// </summary>
internal static string VehicleLocked {
get {
return ResourceManager.GetString("VehicleLocked", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 车辆解锁.
/// </summary>
internal static string VehicleUnlocked {
get {
return ResourceManager.GetString("VehicleUnlocked", resourceCulture);
}
}
}
}