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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace WebStarter.Resources {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Controllers_SwapMonitorController_zh {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Controllers_SwapMonitorController_zh() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WebStarter.Resources.Controllers.SwapMonitorController.zh", typeof(Controllers_SwapMonitorController_zh).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 云平台车辆认证.
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/// </summary>
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internal static string CloudPlatformAuth {
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get {
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return ResourceManager.GetString("CloudPlatformAuth", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 空闲.
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/// </summary>
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internal static string Idle {
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get {
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return ResourceManager.GetString("Idle", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 安装完成.
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/// </summary>
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internal static string InstallationCompleted {
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get {
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return ResourceManager.GetString("InstallationCompleted", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 安装新电池完成.
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/// </summary>
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internal static string NewBatteryInstalled {
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get {
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return ResourceManager.GetString("NewBatteryInstalled", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 搬运新电池完成.
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/// </summary>
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internal static string NewBatteryMoved {
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get {
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return ResourceManager.GetString("NewBatteryMoved", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 拆旧电池完成.
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/// </summary>
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internal static string OldBatteryRemoved {
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get {
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return ResourceManager.GetString("OldBatteryRemoved", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 入库旧电池完成.
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/// </summary>
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internal static string OldBatteryStored {
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get {
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return ResourceManager.GetString("OldBatteryStored", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to rfid扫描完成.
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/// </summary>
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internal static string RFIDScanCompleted {
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get {
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return ResourceManager.GetString("RFIDScanCompleted", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 开始换电.
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/// </summary>
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internal static string StartSwapping {
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get {
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return ResourceManager.GetString("StartSwapping", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 换电完成(车辆驶离).
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/// </summary>
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internal static string SwappingCompleted {
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get {
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return ResourceManager.GetString("SwappingCompleted", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 换电失败(车辆驶离).
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/// </summary>
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internal static string SwappingFailed {
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get {
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return ResourceManager.GetString("SwappingFailed", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 车辆到站(入口雷达检测到车辆驶入).
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/// </summary>
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internal static string VehicleArrived {
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get {
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return ResourceManager.GetString("VehicleArrived", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 车辆到位.
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/// </summary>
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internal static string VehicleInPosition {
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get {
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return ResourceManager.GetString("VehicleInPosition", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 车辆上锁.
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/// </summary>
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internal static string VehicleLocked {
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get {
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return ResourceManager.GetString("VehicleLocked", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 车辆解锁.
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/// </summary>
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internal static string VehicleUnlocked {
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get {
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return ResourceManager.GetString("VehicleUnlocked", resourceCulture);
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}
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}
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}
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}
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