namespace Entity.Dto.Resp; /// ///仓位信息表 /// public partial class BinGunInfoResp { /// /// /// public int Id { get; set; } /// /// 仓位编号 /// public int No { get; set; } /// /// 仓位编码 /// public string Code { get; set; } /// /// 仓位名称 /// public string Name { get; set; } /// /// 充电机编号 /// public string ChargerNo { get; set; } /// /// 充电枪编号 /// public int ChargerGunNo { get; set; } /// /// 1枪2枪 /// public int GunNo { get; set; } /// /// 充电状态;0-未知;1-正在充电;2-无电池;3-禁用 4-充電完成 /// public int ChargeStatus { get; set; } /// /// 仓位状态;0-禁用;1-启用 /// public int Status { get; set; } /// /// 最后结束充电时间 结束充电后更新 /// public DateTime LastChargeFinishTime { get; set; } /// /// 0:不能 1:能 /// public int CanChargeFlag { get; set; } /// /// 充电功率 /// public float Power { get; set; } /// /// BMS 需求电压 /// Default: /// Nullable:0 /// public float BmsNeedVoltage { get; set; } /// /// BMS 需求电流 /// Default: /// Nullable:0 /// public float BmsNeedCurrent { get; set; } public int ChargingInterfaceDetectionOneTemp { get; set; } public int ChargingInterfaceDetectionTwoTemp { get; set; } public int ChargingInterfaceDetectionTheTemp { get; set; } public int ChargingInterfaceDetectionFourTemp { get; set; } /// /// Desc:充电机是否连接 /// Default: /// Nullable:0 /// public bool ChargeConnectFlag { get; set; } /// /// 车辆连接状态 0-未连接、1-已连接 /// public bool VehicleConnStatus { get; set; } /// /// 充电桩充电枪座状态 0-已连接、1-未连接 /// public bool ChargeStationGunHolderStatus { get; set; } /// /// Desc:本次充电时间 /// Default: /// Nullable:0 /// public ushort ChargingTime { get; set; } /// /// Desc:估算剩余充电时间 /// Default: /// Nullable:0 /// public ushort EstimatedRemainingTime { get; set; } /// /// 是否鉴权 /// Default: /// Nullable: /// public bool IsAuthed { get; set; } = false; /// /// 车辆VIN码 /// public string Vin { get; set; } }