namespace Entity.Dto.Resp;
///
///仓位信息表
///
public partial class BinGunInfoResp
{
///
///
///
public int Id { get; set; }
///
/// 仓位编号
///
public int No { get; set; }
///
/// 仓位编码
///
public string Code { get; set; }
///
/// 仓位名称
///
public string Name { get; set; }
///
/// 充电机编号
///
public string ChargerNo { get; set; }
///
/// 充电枪编号
///
public int ChargerGunNo { get; set; }
///
/// 1枪2枪
///
public int GunNo { get; set; }
///
/// 充电状态;0-未知;1-正在充电;2-无电池;3-禁用 4-充電完成
///
public int ChargeStatus { get; set; }
///
/// 仓位状态;0-禁用;1-启用
///
public int Status { get; set; }
///
/// 最后结束充电时间 结束充电后更新
///
public DateTime LastChargeFinishTime { get; set; }
///
/// 0:不能 1:能
///
public int CanChargeFlag { get; set; }
///
/// 充电功率
///
public float Power { get; set; }
///
/// BMS 需求电压
/// Default:
/// Nullable:0
///
public float BmsNeedVoltage { get; set; }
///
/// BMS 需求电流
/// Default:
/// Nullable:0
///
public float BmsNeedCurrent { get; set; }
public int ChargingInterfaceDetectionOneTemp { get; set; }
public int ChargingInterfaceDetectionTwoTemp { get; set; }
public int ChargingInterfaceDetectionTheTemp { get; set; }
public int ChargingInterfaceDetectionFourTemp { get; set; }
///
/// Desc:充电机是否连接
/// Default:
/// Nullable:0
///
public bool ChargeConnectFlag { get; set; }
///
/// 车辆连接状态 0-未连接、1-已连接
///
public bool VehicleConnStatus { get; set; }
///
/// 充电桩充电枪座状态 0-已连接、1-未连接
///
public bool ChargeStationGunHolderStatus { get; set; }
///
/// Desc:本次充电时间
/// Default:
/// Nullable:0
///
public ushort ChargingTime { get; set; }
///
/// Desc:估算剩余充电时间
/// Default:
/// Nullable:0
///
public ushort EstimatedRemainingTime { get; set; }
///
/// 是否鉴权
/// Default:
/// Nullable:
///
public bool IsAuthed { get; set; } = false;
///
/// 车辆VIN码
///
public string Vin { get; set; }
}