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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace BatCharging.Service
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{
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public class ByteUtils
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{
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/// <summary>
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/// 十六进制字符串转字符串
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/// </summary>
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/// <param name="strHex"></param>
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/// <returns></returns>
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public static string StrHex2Str(string strHex)
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{
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byte[] keyWord = new byte[strHex.Length / 2];
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string strResult = "";
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for (int i = 0; i < keyWord.Length; i++)
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{
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try
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{
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keyWord[i] = (byte)(0xff & Convert.ToInt32(strHex.Substring(i * 2, 2), 16));
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strResult += Convert.ToChar(keyWord[i]).ToString();
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}
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catch (Exception e)
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{
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e.ToString();
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}
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}
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return strResult;
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}
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/// <summary>
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/// 字符串转16进制字符串
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/// </summary>
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/// <param name="strSrc"></param>
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/// <returns></returns>
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public static string Str2HexStr(string strSrc)
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{
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char[] chTemp = strSrc.ToCharArray();
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string strResult = "";
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foreach (var ch in chTemp)
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{
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int value = Convert.ToInt32(ch);
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strResult += String.Format("{0:X}", value);
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}
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//strResult = "6000" + strResult;
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return strResult;
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}
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/// <summary>
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/// 根据高位优先的原理的两字节数据解析返回一个16为无符号整数
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/// </summary>
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/// <param name="value">原字节数组(含有两字节)</param>
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/// <returns>返回无符号整数</returns>
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public static ushort ToUInt16(byte[] value)
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{
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return (ushort)((value[0] << 8) | (value[1] & 0x00FF));
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}
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/// <summary>
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/// 根据高位优先的原理的两字节数据解析返回一个16为无符号整数
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/// </summary>
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/// <param name="value">原字节数组</param>
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/// <param name="offset">缓冲区偏移</param>
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/// <returns>返回无符号整数</returns>
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public static UInt16 ToUInt16(byte[] value, int offset)
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{
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return (ushort)((value[offset] << 8) | (value[offset + 1] & 0x00FF));
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}
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/// <summary>
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/// 根据高位优先颠倒的原理的两字节数据解析返回一个16为无符号整数
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/// </summary>
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/// <param name="value">原字节数组</param>
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/// <param name="offset">缓冲区偏移</param>
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/// <returns>返回无符号整数</returns>
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public static UInt16 DToUInt16(byte[] value, int offset)
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{
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return (ushort)(value[offset] + (value[offset + 1] << 8));
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}
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public static UInt32 ToUInt32(byte[] value, int offset)
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{
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UInt16 low = (ushort)((value[offset + 1] << 8) | (value[offset] & 0x00FF));
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UInt16 height = (ushort)((value[offset + 3] << 8) | (value[offset + 2] & 0x00FF));
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return (UInt32)(height << 16 | low);
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}
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public static UInt32 DToUInt32(byte[] value, int offset)
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{
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UInt16 low = (ushort)((value[offset + 1] << 8) | (value[offset] & 0x00FF));
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UInt16 height = (ushort)((value[offset + 3] << 8) | (value[offset + 2] & 0x00FF));
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return (UInt32)(height << 16 | low);
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}
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/// <summary>
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/// 16进制数高地位对调
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/// </summary>
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/// <param name="value"></param>
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/// <returns></returns>
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public static byte[] Int16ToByteArray(Int16 value) //16进制数高地位对调
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{
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byte[] bytesResult = new byte[2];
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byte[] temp = new byte[2];
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BitConverter.GetBytes(Convert.ToInt16(value)).CopyTo(temp, 0);
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bytesResult[0] = temp[1];
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bytesResult[1] = temp[0];
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return bytesResult;
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}
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/// <summary>
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/// 获取16进制字符串的字节数组
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/// </summary>
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/// <param name="hexString">hexString 16进制字符串</param>
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/// <returns>字节数组</returns>
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public static byte[] ToByteByHexStr(string hexString)
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{
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if (hexString == null)
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return null;
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hexString = hexString.Replace(" ", "");
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if ((hexString.Length % 2) != 0)
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hexString += " ";
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byte[] returnBytes = new byte[hexString.Length / 2];
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for (int i = 0; i < returnBytes.Length; i++)
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returnBytes[i] = Convert.ToByte(hexString.Substring(i * 2, 2), 16);
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return returnBytes;
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}
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/// <summary>
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/// 获取32进制字符串的字节数组
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/// </summary>
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/// <param name="hexString">hexString 16进制字符串</param>
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/// <returns>字节数组</returns>
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public static byte[] ToByteByHexStr32(string hexString,int leng)
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{
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byte[] bytes = new byte[leng];
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// 使用UTF8编码将字符串转换为字节数组
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byte[] byteArray = Encoding.ASCII.GetBytes(hexString);
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// 如果需要确保数组长度为32字节,可以添加逻辑来处理长度不足的情况
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if (byteArray.Length < leng)
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{
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Array.Copy(byteArray, 0, bytes, 0, byteArray.Length);
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}
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else if (byteArray.Length > leng)
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{
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// 长度超过32字节,可以截断或者抛出异常
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Array.Copy(byteArray, 0, new byte[leng], 0, leng); // 截断数组到32字节
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}
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return byteArray;
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}
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/// <summary>
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/// 获取16进制字符串的字节数组
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/// </summary>
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/// <param name="hexString">hexString 16进制字符串</param>
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/// <returns>字节数组</returns>
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public static byte[] ToByteByStr(string strValue)
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{
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#region 转化到十六进制字符串
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char[] chTemp = strValue.ToCharArray();
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string strHex = "";
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foreach (var ch in chTemp)
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{
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int value = Convert.ToInt32(ch);
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strHex += String.Format("{0:X}", value);
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}
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#endregion 转化到十六进制字符串
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if (strHex == null)
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return null;
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strHex = strHex.Replace(" ", "");
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if ((strHex.Length % 2) != 0)
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strHex += " ";
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byte[] returnBytes = new byte[strHex.Length / 2];
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for (int i = 0; i < returnBytes.Length; i++)
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returnBytes[i] = Convert.ToByte(strHex.Substring(i * 2, 2), 16);
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return returnBytes;
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}
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public static string BytesToHexStr(byte[] data)
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{
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StringBuilder sb = new StringBuilder(data.Length * 3);
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foreach (byte b in data)
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sb.Append(Convert.ToString(b, 16).PadLeft(2, '0') + " ");
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return sb.ToString().ToUpper();
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}
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/// <summary>
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/// 字节转换成布尔数组
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/// </summary>
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/// <param name="b"></param>
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/// <returns></returns>
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public static bool[] ByteToBoolArray(byte value)
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{
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bool[] array = new bool[8];
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for (int i = 0; i <= 7; i++)
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{
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//对于byte的每bit进行判定
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array[i] = (value & 1) == 1; //判定byte的最后一位是否为1,若为1,则是true;否则是false
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value = (byte)(value >> 1); //将byte右移一位
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}
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return array;
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}
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/// <summary>
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/// UInt16转换成布尔数组
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/// </summary>
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/// <param name="value">16位无符号整形</param>
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/// <returns>布尔数组</returns>
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public static bool[] UInt16ToBoolArray(ushort value)
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{
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bool[] array = new bool[16];
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for (int i = 0; i <= 15; i++)
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{
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//对于byte的每bit进行判定
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array[i] = (value & 1) == 1; //判定byte的最后一位是否为1,若为1,则是true;否则是false
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value = (ushort)(value >> 1); //将byte右移一位
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}
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return array;
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}
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public static string CP56time2aToStr(byte[] bytes)
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{
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return "20" + Convert.ToInt32(bytes[6]).ToString("00") + "-" + Convert.ToInt32(bytes[5]).ToString("00")
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+ "-" + Convert.ToInt32(bytes[4]).ToString("00") + " " + Convert.ToInt32(bytes[3]).ToString("00")
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+ ":" + Convert.ToInt32(bytes[2]).ToString("00") + ":"
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+ (ToFUInt16(bytes, 0) / 1000).ToString("00");
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}
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public static ushort ToFUInt16(byte[] value, int offset)
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{
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return (ushort)((value[offset + 1] << 8) | (value[offset] & 0x00FF));
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}
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/// <summary>
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/// BCD码转byte
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/// </summary>
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/// <param name="value"></param>
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/// <returns></returns>
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public static byte BCDToByte(byte value)
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{
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//高四位
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byte high = (byte)((value >> 4 & 0xF));
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//低四位
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byte low = (byte)(value & 0xF);
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return (byte)(high * 10 + low);
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}
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/// <summary>
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/// byte转BCD码
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/// </summary>
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/// <param name="value"></param>
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/// <returns></returns>
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public static byte ByteToBCD(byte value)
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{
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//高四位
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byte high = (byte)(value / 10);
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//低四位
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byte low = (byte)(value % 10);
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return (byte)(high << 4 | low);
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}
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}
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}
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