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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BatCharging.Service
{
public class ByteUtils
{
/// <summary>
/// 十六进制字符串转字符串
/// </summary>
/// <param name="strHex"></param>
/// <returns></returns>
public static string StrHex2Str(string strHex)
{
byte[] keyWord = new byte[strHex.Length / 2];
string strResult = "";
for (int i = 0; i < keyWord.Length; i++)
{
try
{
keyWord[i] = (byte)(0xff & Convert.ToInt32(strHex.Substring(i * 2, 2), 16));
strResult += Convert.ToChar(keyWord[i]).ToString();
}
catch (Exception e)
{
e.ToString();
}
}
return strResult;
}
/// <summary>
/// 字符串转16进制字符串
/// </summary>
/// <param name="strSrc"></param>
/// <returns></returns>
public static string Str2HexStr(string strSrc)
{
char[] chTemp = strSrc.ToCharArray();
string strResult = "";
foreach (var ch in chTemp)
{
int value = Convert.ToInt32(ch);
strResult += String.Format("{0:X}", value);
}
//strResult = "6000" + strResult;
return strResult;
}
/// <summary>
/// 根据高位优先的原理的两字节数据解析返回一个16为无符号整数
/// </summary>
/// <param name="value">原字节数组(含有两字节)</param>
/// <returns>返回无符号整数</returns>
public static ushort ToUInt16(byte[] value)
{
return (ushort)((value[0] << 8) | (value[1] & 0x00FF));
}
/// <summary>
/// 根据高位优先的原理的两字节数据解析返回一个16为无符号整数
/// </summary>
/// <param name="value">原字节数组</param>
/// <param name="offset">缓冲区偏移</param>
/// <returns>返回无符号整数</returns>
public static UInt16 ToUInt16(byte[] value, int offset)
{
return (ushort)((value[offset] << 8) | (value[offset + 1] & 0x00FF));
}
/// <summary>
/// 根据高位优先颠倒的原理的两字节数据解析返回一个16为无符号整数
/// </summary>
/// <param name="value">原字节数组</param>
/// <param name="offset">缓冲区偏移</param>
/// <returns>返回无符号整数</returns>
public static UInt16 DToUInt16(byte[] value, int offset)
{
return (ushort)(value[offset] + (value[offset + 1] << 8));
}
public static UInt32 ToUInt32(byte[] value, int offset)
{
UInt16 low = (ushort)((value[offset + 1] << 8) | (value[offset] & 0x00FF));
UInt16 height = (ushort)((value[offset + 3] << 8) | (value[offset + 2] & 0x00FF));
return (UInt32)(height << 16 | low);
}
public static UInt32 DToUInt32(byte[] value, int offset)
{
UInt16 low = (ushort)((value[offset + 1] << 8) | (value[offset] & 0x00FF));
UInt16 height = (ushort)((value[offset + 3] << 8) | (value[offset + 2] & 0x00FF));
return (UInt32)(height << 16 | low);
}
/// <summary>
/// 16进制数高地位对调
/// </summary>
/// <param name="value"></param>
/// <returns></returns>
public static byte[] Int16ToByteArray(Int16 value) //16进制数高地位对调
{
byte[] bytesResult = new byte[2];
byte[] temp = new byte[2];
BitConverter.GetBytes(Convert.ToInt16(value)).CopyTo(temp, 0);
bytesResult[0] = temp[1];
bytesResult[1] = temp[0];
return bytesResult;
}
/// <summary>
/// 获取16进制字符串的字节数组
/// </summary>
/// <param name="hexString">hexString 16进制字符串</param>
/// <returns>字节数组</returns>
public static byte[] ToByteByHexStr(string hexString)
{
if (hexString == null)
return null;
hexString = hexString.Replace(" ", "");
if ((hexString.Length % 2) != 0)
hexString += " ";
byte[] returnBytes = new byte[hexString.Length / 2];
for (int i = 0; i < returnBytes.Length; i++)
returnBytes[i] = Convert.ToByte(hexString.Substring(i * 2, 2), 16);
return returnBytes;
}
/// <summary>
/// 获取32进制字符串的字节数组
/// </summary>
/// <param name="hexString">hexString 16进制字符串</param>
/// <returns>字节数组</returns>
public static byte[] ToByteByHexStr32(string hexString,int leng)
{
byte[] bytes = new byte[leng];
// 使用UTF8编码将字符串转换为字节数组
byte[] byteArray = Encoding.ASCII.GetBytes(hexString);
// 如果需要确保数组长度为32字节可以添加逻辑来处理长度不足的情况
if (byteArray.Length < leng)
{
Array.Copy(byteArray, 0, bytes, 0, byteArray.Length);
}
else if (byteArray.Length > leng)
{
// 长度超过32字节可以截断或者抛出异常
Array.Copy(byteArray, 0, new byte[leng], 0, leng); // 截断数组到32字节
}
return byteArray;
}
/// <summary>
/// 获取16进制字符串的字节数组
/// </summary>
/// <param name="hexString">hexString 16进制字符串</param>
/// <returns>字节数组</returns>
public static byte[] ToByteByStr(string strValue)
{
#region 转化到十六进制字符串
char[] chTemp = strValue.ToCharArray();
string strHex = "";
foreach (var ch in chTemp)
{
int value = Convert.ToInt32(ch);
strHex += String.Format("{0:X}", value);
}
#endregion 转化到十六进制字符串
if (strHex == null)
return null;
strHex = strHex.Replace(" ", "");
if ((strHex.Length % 2) != 0)
strHex += " ";
byte[] returnBytes = new byte[strHex.Length / 2];
for (int i = 0; i < returnBytes.Length; i++)
returnBytes[i] = Convert.ToByte(strHex.Substring(i * 2, 2), 16);
return returnBytes;
}
public static string BytesToHexStr(byte[] data)
{
StringBuilder sb = new StringBuilder(data.Length * 3);
foreach (byte b in data)
sb.Append(Convert.ToString(b, 16).PadLeft(2, '0') + " ");
return sb.ToString().ToUpper();
}
/// <summary>
/// 字节转换成布尔数组
/// </summary>
/// <param name="b"></param>
/// <returns></returns>
public static bool[] ByteToBoolArray(byte value)
{
bool[] array = new bool[8];
for (int i = 0; i <= 7; i++)
{
//对于byte的每bit进行判定
array[i] = (value & 1) == 1; //判定byte的最后一位是否为1若为1则是true否则是false
value = (byte)(value >> 1); //将byte右移一位
}
return array;
}
/// <summary>
/// UInt16转换成布尔数组
/// </summary>
/// <param name="value">16位无符号整形</param>
/// <returns>布尔数组</returns>
public static bool[] UInt16ToBoolArray(ushort value)
{
bool[] array = new bool[16];
for (int i = 0; i <= 15; i++)
{
//对于byte的每bit进行判定
array[i] = (value & 1) == 1; //判定byte的最后一位是否为1若为1则是true否则是false
value = (ushort)(value >> 1); //将byte右移一位
}
return array;
}
public static string CP56time2aToStr(byte[] bytes)
{
return "20" + Convert.ToInt32(bytes[6]).ToString("00") + "-" + Convert.ToInt32(bytes[5]).ToString("00")
+ "-" + Convert.ToInt32(bytes[4]).ToString("00") + " " + Convert.ToInt32(bytes[3]).ToString("00")
+ ":" + Convert.ToInt32(bytes[2]).ToString("00") + ":"
+ (ToFUInt16(bytes, 0) / 1000).ToString("00");
}
public static ushort ToFUInt16(byte[] value, int offset)
{
return (ushort)((value[offset + 1] << 8) | (value[offset] & 0x00FF));
}
/// <summary>
/// BCD码转byte
/// </summary>
/// <param name="value"></param>
/// <returns></returns>
public static byte BCDToByte(byte value)
{
//高四位
byte high = (byte)((value >> 4 & 0xF));
//低四位
byte low = (byte)(value & 0xF);
return (byte)(high * 10 + low);
}
/// <summary>
/// byte转BCD码
/// </summary>
/// <param name="value"></param>
/// <returns></returns>
public static byte ByteToBCD(byte value)
{
//高四位
byte high = (byte)(value / 10);
//低四位
byte low = (byte)(value % 10);
return (byte)(high << 4 | low);
}
}
}